Move win to virtual coordinates x, y with animation. If x or y is #f, then do not change that coordinate during the move. If move-pointer-too? is specified and true, move the mouse pointer by the same amount as the window, animating the motion of the pointer along with the window. win defaults to the window context in the usual way if not specified.
Module: Primitive from (app scwm c-animation)
Defined in modules/c-animation/c-animation.c at line 477 (CVS log)